<?xml version="1.0" ?>

<SceneRoot>
  <Children>
    <PolyMesh>
      <Vertices>
        <Vertex>   0    0   0</Vertex>
        <Vertex>   1    0   0</Vertex>
        <Vertex>  11  0.5   0</Vertex>
        <Vertex> 0.5    1   0</Vertex>
        <Vertex> -10  0.5   0</Vertex>
        <Vertex> 0.5  2.5 2.5</Vertex>
      </Vertices>
      <Faces>
        <Face>    0,     1,     5</Face>
        <Face>    1,     2,     5</Face>
        <Face>    2,     3,     5</Face>
        <Face>    3,     4,     5</Face>
        <Face>    4,     0,     5</Face>
        <Face>    4,3,2,1,0</Face>
      </Faces>
      <DrawEdges>true</DrawEdges>
    </PolyMesh>
    <PolyMesh>
      <Vertices>
        <Vertex> -0.8000 -4.0000 -4.0000</Vertex>
        <Vertex>  1.8000 -4.0000 -4.0000</Vertex>
        <Vertex> 34.6250 -4.0000 -5.6250</Vertex>
        <Vertex>  0.5000 -4.0000 -8.3333</Vertex>
        <Vertex>-33.6250 -4.0000 -5.6250</Vertex>
        <Vertex>  1.0000  0.0000  0.0000</Vertex>
        <Vertex>  0.0000  0.0000  0.0000</Vertex>
        <Vertex> 11.0000  0.5000  0.0000</Vertex>
        <Vertex>  0.5000  1.0000  0.0000</Vertex>
        <Vertex>-10.0000  0.5000  0.0000</Vertex>
      </Vertices>
      <Faces>
        <Face>    0,     1,     5,     6</Face>
        <Face>    1,     2,     7,     5</Face>
        <Face>    2,     3,     8,     7</Face>
        <Face>    3,     4,     9,     8</Face>
        <Face>    4,     0,     6,     9</Face>
        <Face>    4,     3,     2,     1,     0</Face>
        <Face>    5,     7,     8,     9,     6</Face>
      </Faces>
      <DrawEdges>true</DrawEdges>
      <DrawBackFaces>false</DrawBackFaces>
      <DrawSeams>false</DrawSeams>
    </PolyMesh>
  </Children>
</SceneRoot>
